Tuesday, 11 March 2008

Interior


For the first part of modeling I used an interior design of which I created to start of with and adding pictures and scenery's in the model. For this I tried to make it realistic as possible to how I wanted it.

Then I used a "Free" camera instead of a "Target" camera because I wanted my camera to move around the room and so it can zoom in and out at any object that I have created and so by animating the camera I have achieved my first goal of the assignment.

The reason that I did not use a target camera is because that I did not want it to just look at one object.

Summary of the Model

The story as I intend to set my model is that I am in a room looking at the different parts of the room then I see an image of a seaside/amusement resort on tv, and whilst looking at it I then walk up to it to look at it closely and then I walk straight into the tv and I end up on a sandy beach with a roller coaster and some trees around me. I then walk further up and walk up these stairs and look at the sunset and the beautiful sea where the sun is reflecting off.

Thursday, 7 February 2008


Here I created sphere and added segments and converting it into a "editable poly". I then used the 'soft slecetion' to modify my apple.

The tool that I mainly used was the the "polygon" to give the right shape. I have used the cylinder to create the stalk and then used the "bend" modifier to give it a more realistic look of an apple.

Thursday, 31 January 2008

First Impression

I think this module sounds quite interesting and I should have fun and challenging to do. Hopefully end of this module I will hope to have good knowledge of using 3D modelling and animation.