
After creating the the roller coaster I then made a sandy beach using another technique that was "Noise".
I created a simple box in the top viewport and adjusted the values and made the length = 207.107, width = 340.102 and the height = 57.868 and made all the segments = 5.
Now looking at the front viewport and having the box highlighted I then go into the the modify panel and select "Noise" from the list of modifiers and made the parameters as follows:
- Seed = 9
- Scale = 9.1
- Roughness = 1.0
- Iterations = 5.95
- X = 5.42
- Y = 19.281
- Z = 27.919
- Frequency = 0.25
Now I would have a box that is squashed up and looks rough to look like a beach.
I then went into the perspective viewport and zoomed in at an angle to look at it to make sure it looks like a sandy beach.
I then went into materials and selected a map of a sandy beach that I imported from one of my research's that I did earlier in the course. I changed the Specular level = 72, the Glossiness = 10 and the Soften = 0.1, I made sure that the opacity was 100 and then assigned the material to the object that I made.
Now it looks like a sandy beach.
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